20 December 2012

Sokoban 30th anniversary - Letters & words

This is my last post to commemorate the 30 years of Sokoban. I have dedicated this post to the curious topic "Letters & words". I hope you like it.

Perhaps you've noticed that in some puzzles appear "mysterious" letters or words, sometimes almost hidden ... What do they mean? In the explanations to each puzzle I attempted to clarify these "mysteries".

Obviously, there are many more puzzles that contain letters or words. This is only a selection. However, I believe they are well represented all the topics, authors, puzzle sizes and difficulties.

You can download the collection (except commercial puzzles) here:


Letters & words (85 puzzles)

Happy holidays!



Author: Yoshio Sakae
Title: Sokoban Perfect #176
Date: 1989
Difficulty: 5
Best moves/pushes: 174/40

Interior walls and goals: "SOS".



Author: Yoshio Sakae
Title: Sokoban Revenge #78 ドクターK (Doctor K)
Date: 1991
Difficulty: 6
Best moves/pushes: 1405/446 (yutaka yamada)

Doctor K is a manga by the Japanese artist Kazuo Mafune, published in 1988.





Author: Yasuhiro Morita
Title: Sokoban Revenge #180 しめすへん (Shimesuhen)
Date: 1991
Difficulty: 6
Best moves/pushes: 767/205

The goals are the Japanese character ("shimesuhen").


 



Author: Masaki Nakajo
Title: Sokoban Revenge #198 Xへの序曲 (Prelude to the X)
Date: 1991
Difficulty: 6
Best moves/pushes: 569/189 (lsdzxy)



Author: Shinji Kai + York Shen
Title: Sokoban Revenge #261 人間失格 (No longer human) a
Comment: added 2 boxes - Y.S.
Date: 1991. Remodel: c. 2003
Difficulty: 7
Best moves/pushes: 250/84

No longer human (1948) is a famous Japanese novel by Osamu Dazai. What relation has this novel with the "X"? I don't know.






Author: Keiichi Enomoto
Title: Sokoban Revenge #303 SOKOBAN
Date: 1991
Difficulty: 6.5
Best moves/pushes: 3564/1236 (Sokobano)

"SOKO" (boxes) to "BAN." (goals).

In "Sokoban Revenge" there are other puzzles with letters or Japanese characters: level 84 (MAZE), 111 (ACE), 139 ("Q&A"), 163 (ウ = U), 201 ("Y holidays"), 213 ("Think"), 227 ("From R to K"), 239 ("NEC"), 246 ("Z is the ultimate"), 301 to 303 (WHY START SOKOBAN)



Author: Union Software of Silesia Rousers
Title: Master Head #22
Date: 1992
Difficulty: 3
Best moves/pushes: 951/278

Interior walls: "BUCH/CIK". Radosław Buchta aka "Buchcik", one of the authors of Master Head and member of the group Union Software of Silesia Rousers.



Author: Union Software of Silesia Rousers
Title: Master Head #36
Date: 1992
Difficulty: 4
Best moves/pushes: 778/279

Interior walls: "USSR", initials of Union Software of Silesia Rousers. The group was started by Michał Widera and Tomasz Liebich, with Grzegorz Pancherz ("Paskud") and Radosław Buchta joining later on.

At other levels of this game:
- Level 19: "TL!", possibly initials of Tomasz Liebich, founder member of Union Software of Silesia Rousers and author of the music of Master Head and other Atari games.
- Level 20: "MUR": file extension MUR is a Atari image format.
- Level 21: "PAS/KUD": Grzegorz Pancherz aka "Paskud", member of Union Software of Silesia Rousers. In 1988 developed the Paskud IDE interface for Atari platforms. About Paskud - and other members of the group - see "Paskud'ny Życiorys" ("Biography of Paskud": the title is read by illuminating the top of the page with the mouse).
- Level 23: "LXE": read XL / XE. Master Head ran on platforms Atari 8-bit XL and XE series.
- Level 29: the Polish word "siurpryza" (used in games) is equivalent to "surprise" ('the unexpected, the element of surprise').






Author: Ross W. R. Brown
Title: For the kids! #7
Date: March 1993
Difficulty: 2
Best moves/pushes: 191/19

MacSokoban, freeware program of the Swedish Ingemar Ragnemalm. He was one of the first Sokoban software for Mac, released in May 1992, almost simultaneously with Sokoban for the Macintosh of Scott Lindhurst. The collection "For the kids!" was incorporated into the program in version 3.0.1, toward March 1993.



Author: J. Franklin Mentzer
Title: Still more! #2
Date: 1993
Difficulty: 4.5
Best moves/pushes: 365/152 (Wolfgang Haas)

The first fantastic "Hello" of Sokoban. See "'Still more!', by J. Franklin Mentzer".



Author: Tommy in Pennsylvania
Title: MacTommy inventions #20
Date: January 1996
Difficulty: 4
Best moves/pushes: 1784/698 (Archanfel)

Interior walls in the goals area: "Hi". This puzzle is a remodel of "Original" #20. The "MacTommy inventions" collection was incorporated in the program MacSokoban of Ingemar Ragnemalm, with this note: "This module was made a fanatic MacSokoban player in western Pennsylvania. Tommy was introduced to MacSokoban in January 1996 and took to the game immediately. He conquored the 50 games in MacSokoban and 35 games in MacSokoban Extra, then turned to designing new levels of the game. Good luck with MacTommy!"



Author: Takaken
Title: Love
Date: c. July 1998
Website: www.ic-net.or.jp/home/takaken/e/soko/index.html
Difficulty: 6
Best moves/pushes: 361/60

The walls of the puzzle form the word "Love".



Author: monry
Title: monry #35 Tenchi Muyou Twink 2
Comment: from BanSoko 135
Date: August 1998
Difficulty: 6.5
Best moves/pushes: 579/175

Excellent puzzle! When it is solved the boxes/goals form the name "Twink". But the most extraordinary is that the initial position of the boxes is also the name "Twink": To view it, rotate the map 180º. This puzzle was posted in "Twink's BANSOKO Page", web page of Sokoban online edited in JavaScript by Twink, active between 1998-2001. In Bansoko published puzzles Hir, Okiyasu, Yoshio Murase, Takaken, Hiroki Kanou and monry, among others. Tenchi Muyo! (1992) is a Japanese anime, light novel, and manga series created by Masaki Kajishima and Hiroki Hayashi.




Author: John Polhemus
Title: Title Screens #2
Date: August 1998
Difficulty: 5.5
Best moves/pushes: 1967/706

"Extra" is the name that Scott Lindhurst gave to the series of 40 puzzles that continue to the "Original" collection in XSokoban (1993), when he joined this series to your program Sokoban for the Macintosh. "Title Screens" is dedicated to the Sokoban collections incorporated by default in the first versions of Sokoban for the Macintosh: level #1 "SokoBan", #2 "Extra", #3 "Still more", #4 "Boxxle", and level #5 "IQ Carrier" (collection of Thinking Rabbit marketed in USA by Radio Shack in 1995, subsequently withdrawn from the Scott program).



Author: John Polhemus + gyjgw
Title: Title Screens #2 a
Original title: 20050219
Date: August 1998. Remodel: 2005.2.19
Difficulty: 6.5
Best moves/pushes: 353/100



Author: Kurt Nittel
Title: SokoNittel1 #95
Date: 1998
Difficulty: 3.5
Best moves/pushes: 1008/317

Interior walls: "KN", initials of Kurt Nittel.



Author: monry
Title: monry-light #37 L
Date: 1998.10.26
Difficulty: 6
Best moves/pushes: 403/99

One of the best "L" that I know.



Author: monry
Title: monry-light #101 CCC
Date: 1998.12.22
Difficulty: 6.5
Best moves/pushes: 974/264



Author: monry
Title: monry-light #110 D to B
Date: 1998.12.31
Difficulty: 6.5
Best moves/pushes: 108/23

In this same series "monry-light" there are other puzzles with letters or Japanese characters: level 87 ("L"), 89 ("L"), 91 ("A to B"), 99 ("L"), 103 ("CC"), 104 (占 = 'fortune-telling'), 109 ("LL"), 111 ("P to F"), 112 ("F to P"), 113 (F to P and P to F).



Author: Yoshio Murase
Title: handmade #29 中日ドラゴンズ (Chunichi Dragons)
Comment:
昔の帽子のマークです。これをかぶってた選手はずいぶんと
減りました…。簡単に解かれるようでは、優勝はできません!
Date: c. 1998
Website: www.ne.jp/asahi/ai/yoshio/sokoban/index.html
Difficulty: 6
Best moves/pushes: 352/90

Boxes and goals: "CD", initials of Chunichi Dragons, a professional baseball team based in Nagoya (Japan).

Chunichi Dragons insignia

There are several puzzles in the collection "handmade" in which the initial arrangement of boxes, the goals, or interior walls, are Japanese characters: level 37 (木), 38 (寸), 41 (束), 43 (頁), 46 (寸).



Author: ZiKo (Zbigniew Kornaś)
Title: #8 My wife (BEATA arranged)
Comment: new version of ziko_#002
Date: 2000.3.28
Website: www.sokoban.republika.pl/
Difficulty: 8
Best moves/pushes: 917/257 (Archanfel)

Interior walls: "BEA/TA", name of the wife of ZiKo.



Author: Brian Kent
Title: Aenigma #42
Date: May 2000
Difficulty: 2
Best moves/pushes: 729/386

Replica of "Original" #1, composed of huge letters "SOKO/BAN".



Author: Hirohiko Nakamiya
Title: Joy levels #03
Comment:
  *
* * *
*****
This shape is a character in Japan which means a mountain.
Date: July 2000
Website: miya.s16.xrea.com/selection/bannin/
Difficulty: 5.5
Best moves/pushes: 214/64

The boxes at the bottom are the Japanese character = "mountain".



Author: Lord Shedoshi
Title: Level 1245
Date: July 2000
Difficulty: 3.5
Best moves/pushes: 338/112

Boxes: "SOKO/BAN". The goals filled the spaces between the letters. Puzzle added in the freeware program Visual Sokoban (1999) of Sylvain Gravejat (see levels #1224-1245).



Author: 20603 (Yongzhong Zou)
Title: 仓库擂台第五关 (Sokoban Contest - the 5th level)
Date: c. 2000
Difficulty: 6.5
Best moves/pushes: 221/40

Excellent "Hello". Looks like a replica of the puzzle of J. Franklin Mentzer (see above).



Author: Aymeric du Peloux
Title: Nabokosmos 01
Subtitle: +X
Comment: Réalisé à Noël 2000. Un design version guirlande.
Date: December 2000
Website: membres.multimania.fr/nabokos/index.html
Difficulty: 6.5 (A. du P.)
Best moves/pushes: 70/19



Author: John C. Davis
Title: Joke 6 - S for Sokoban
Date: January 2001
Difficulty: 1
Best moves/pushes: 116/1



Author: John C. Davis + Jordi Doménech
Title: Level 2 - See Description
Comment: added 11 walls, move a box - J.D.
Date: January 2001. Remodel: 2012.11.19
Difficulty: 5
Best moves/pushes: 422/144

Double word "SOKO/BAN!" formed by the goals and the boxes. Unpublished remodel, special for this post... :)



Author: David W. Skinner
Title: Sasquatch IV #41
Date: March 2001
Website: users.bentonrea.com/~sasquatch/sokoban/
Difficulty: 5
Best moves/pushes: 321/84 (kevin cassol)

Interior walls: "SAS/QUA/TCH".



Author: GRIGoRusha (Evgeny Grigoriev)
Title: Grigr2001 #89 LoLa
Date: November-December 2001
Website: grigr.narod.ru/
Difficulty: 6.5
Best moves/pushes: 164/50



Author: Kevin B. Reilly
Title: #1000
Date: December 2001 - January 2002
Difficulty: 5
Best moves/pushes: 1193/410 (lsdzxy)

Goals: "1 K", to commemorate the 1000th level.



Author: Petr Laštovička
Title: Level 272
Date: 2002
Website: petr.lastovicka.sweb.cz/indexEN.html
Difficulty: 5
Best moves/pushes: 205/50

Goals: "P", from Petr Laštovička, I guess. This puzzle is included in the program of the author SokobanP 3.1 (see levels #266-286), in five languages: English, French, Polish, Spanish (translation mine!...) and Czech.



Author: Serghant
Title: Flower #10 Sokob 2
Date: July 2003
Website: soko-ban.narod.ru/
Difficulty: 2.5
Best moves/pushes: 836/286

A big "Hello". The "Flower" collection is from Makc (Maxim A. Novikov), but levels 9-11 are the Serghant's work.



Author: gyjgw
Title: gyjgw_0020
Date: c. 2003
Estimated difficulty: 8.5
Best moves/pushes: 502/158

Fantastic "Z", which looks like a replica of the puzzle of Howard Abed, "Second Set" #38.



Author: Andre Bernier
Title: Initial Trouble #12 Ryan
Date: April 2004
Difficulty: 8
Best moves/pushes: 1474/619 (lsdzxy)

"RB", initials of "Ryan Bernier". Each puzzle in this collection is made up of the initials of one of the sons of the author: Andre, Lynne, Dana, Michael, Giselle and Ryan.



Author: Eric F. Tchong
Title: Aruba 10 #21 Final exam
Date: Setember 2004
Difficulty: 5
Best moves: 591 (bhb)

Goals at the bottom: "ArubA". Eric F. Tchong is from Aruba, "One Happy Island" of the Lesser Antilles, in the southern Caribbean Sea.



Author: gyjgw
Title: jgw014
Date: c. 2005
Difficulty: 8.5
Best moves/pushes: 4334/1634 (Findus)

Boxes/goals in the middle: "jgw", initials of the author: Jing Guo Wei (荆国伟). Laborious and difficult level!



Author: Ghislain Martin + Přemysl Zíka
Title: SokoStation #212 SOKOBAN
Date: 2005.6.29. Remodel: 2012.12.31
Website G.M.: sokoban.pagesperso-orange.fr/
Website P.Z.: www.zusbreznice.cz/rozvrhy-zika-premysl-sokoban.cz
Difficulty: 6
Best moves/pushes: 697/154


Goals: "SOKOBAN".



Author: Doreen & Rainer Kaufmann + York Shen
Title: Demons & Diamonds #20 To be continued... b
Date: December 2004. Remodel: 2005.7.11
URL: games.groups.yahoo.com/group/sokoban/message/1625
Difficulty: 6
Best moves/pushes: 221/78

Goals: "BYE". York Shen added 10 boxes to the original puzzle.



Author: gyjgw
Title: "lzy"
Date: c. 2005
Difficulty: 8
Best moves/pushes: 851/188 (ejsantos123)

Interior walls: "LZY", a Chinese author of Sokoban.



Author: gyjgw
Title: 你来我往 (You come to me)
Date: 2005
Estimated difficulty: 9
Best moves/pushes: 1696/385

Interior walls: "York Shen", a Sokoban author from Taiwan.



Author: GRIGoRusha (Evgeny Grigoriev)
Title: GrigrStar #4 Big L
Date: 2005.9.10
Website: grigr.narod.ru/
Difficulty: 8
Best moves/pushes: 713/151

Incredible "L", very difficult and arduous to solve!



Author: Karl-Heinz Böhm
Title: Kalle1 #7
Date: November 2005
Difficulty: 5
Best moves: 1904 (dixon)

"Kalle" is a masculine given name of North Germanic origin, a variation of Karl.



Author: Eric F. Tchong
Title: Atlas 1 #66 Marisol
Date: January 2006
Difficulty: 4
Best moves: 437/148 (kevin cassol)

Goals: "Marisol", nice Spanish female name. Is a contraction of "MARIa de la SOLedad".



Author: zhenying
Title: YZYtxz-c (y51.1)
Date: 2007.2.20
Website: blog.163.com/changkai_8428/
Estimated difficulty: 8
Best moves/pushes: 3674/746



Author: Kenyam (Kenya Maruyama)
Title: Kenyam Set A #45 K2E
Comment: Determined the title at first. Then made this level.
Date: Released 5/06/2007
Website: www.geocities.co.jp/Playtown-Domino/7999/soko/skrmc_a.htm
Difficulty: 8
Best moves/pushes: 242/56

"K" (boxes) to "E" (goals).



Author: gyjgw
Title: 20070930
Date: 2007.9.30
Estimated difficulty: 8
Best moves/pushes: 913/226

The two chinese characters formed by the boxes/goals, means "Autumn".



Author: Eric F. Tchong
Title: Atlas 9 #27 Soko 2008
Date: December 2007
Difficulty: 5
Best moves/pushes: 2882/1268 (Ficko)

Goals: "SOKO 2008".



Author: Crazy Monk (Jean-Pierre Martel and Matthias Meger)
Title: Disciple #17 X-file
Date: May 2008
Difficulty: 5
Best moves/pushes: 2181/814 (JPM + Archanfel + MMeger)



Author: Eric F. Tchong
Title: Chuchubi 5 #96 XYZ moves
Date: December 2008
Difficulty: 4.5
Best moves/pushes: 725/295 (Findus)

Goals: "XYZ".



Author: Přemysl Zíka
Title: First levels #130
Date: c. 2009
Website: www.zusbreznice.cz/rozvrhy-zika-premysl-sokoban.cz
Difficulty: 6.5
Best moves/pushes: 684/226 (Wolfgang Haas)



Author: Stanislav Kanev
Title: Barona #8
Date: c. 2009
Difficulty: 5
Best moves/pushes: 191/70

"S" to "S". The seven puzzles 8-14 of the "Barona" collection are dedicated each to a letter of the word "SOKOBAN", within the same structure of walls.




Author: Vipul Patel
Title: Mastervip #28 Hi Vipul version B
Date: c. March 2009
Estimated difficulty: 7.5
Best moves/pushes: 56530/20457

Boxes on the left side: "VIPUL".



Author: tuitui
Title: (untitled)
Date: 2010.1.27
URL: bbs.mf8.com.cn/viewthread.php?tid=46703&extra=page%3D5&page=7
Difficulty: 3.5
Best moves/pushes: 611/125

Interior walls on the top: "SOKO".



Author: Jordi Doménech + niwa
Title: The beautiful world of remodels 1 #21 SE to ES (for Erim Sever)
Date: March 2010
Difficulty: 6.5
Best moves/pushes: 180/60

"SE" (boxes) to "ES" (goals), initials of Erim Sever.




Author: anian + Jordi Doménech
Title: The beautiful world of remodels 1 #27 Sokoban 30th anniversary 1980-2010
Comment: integration of Original #1 whit the word "SOKOBAN" of anian
Date: March 2010
Difficulty: 5
Best moves/pushes: 839/333




Author: gyjgw + Jordi Doménech + zhenying
Title: MF8 8th Sokoban Competition (November, 2009) b
Date: 2010.3.15
URL: bbs.mf8.com.cn/viewthread.php?tid=42520&extra=page%3D4&page=15
Difficulty: 9
Best moves/pushes: 3384/890

"MF8" is a Chinese forum dedicated to Rubik's Cube, but with sections of "Math Puzzles", "Sliding Block Puzzles"... and an active section of Sokoban. Since April 2009, every 3 weeks he organizes a Sokoban Competition. "gyjgw" designed the fantastic first version of the 8th Sokoban Competition. "The competition becomes a major event among the Chinese Sokoban community, and the competition level is becoming more and more challenging" (from "About MF8 Sokoban Competition").



Author: 推乐山 (Tui Leshan)
Title: (untitled)
Date: 2010.5.14
URL: bbs.mf8-china.com/viewthread.php?tid=52809&extra=&page=3
Difficulty: 5.5
Best moves/pushes: 539/163

The goals are formed by 3 Chinese characters: the top one is ("push"), the bottom two are ("happy") and ("mountain"). 推 乐山 = Tui Leshan, the nickname (in Pinyin transcription) of the author.



Author: Alberto Borella + Jordi Doménech + David Holland
Title: Level #20 b
Date: 2010.6.29
URL: games.groups.yahoo.com/group/sokoban/message/3683
Difficulty: 7
Best moves/pushes: 568/228

Goals: "A.B.", initials of Alberto Borella.



Author: David W. Skinner
Title: Sasquatch XI #50
Date: Setember 2010
Website: users.bentonrea.com/~sasquatch/sokoban/
Difficulty: 6.5
Best moves/pushes: 1021/298 (Jorge Gloria + k. cassol)

Goals: "SAS/QUA/TCH".




Author: Werner Ettinger
Title: Happy Birthday
Date: 2010.11.17
URL: games.groups.yahoo.com/group/sokoban/message/4224
Estimated difficulty: 6

Goals: "60 / HAPY / BIRTHDAY / RALF".



Author: zhenying
Title: 61-36
Comment: 元旦
Date: 2011.1.1
URL: blog.163.com/changkai_8428/blog/static/7745191820110310253879/
Difficulty: 8.5
Best moves/pushes: 475/128

The two Chinese characters 元旦 mean "New Year's Day".



Author: 西北天狼 (XiBei Tian Lang)
Title: E
Date: 2011.3.22
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8.com.cn/viewthread.php?tid=72975&extra=page%3D1&page=2
Difficulty: 7.5
Best moves/pushes: 903/224



Author: Jordi Doménech
Title: The beautiful world of remodels 4 #16 E to F
Date: 2011.3.22
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=2
Difficulty: 6
Best moves/pushes: 138/52



Author: Jordi Doménech
Title: Magic Sokoban 1 #95 K
Date: 2011.4.2
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=72975&extra=page%3D1&page=6
Difficulty: 6
Best moves/pushes: 113/30



Author: laizhufu + Jordi Doménech + laizhufu
Title: ABC
Date: 2011.4.6
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=8
Difficulty: 6.5
Best moves/pushes: 398/121

"ABC" (boxes) to goals "关卡" ('puzzle, level').



Author: laizhufu + Jordi Doménech
Title: The beautiful world of remodels 4 #21 L
Date: 2011.4.8
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=8
Difficulty: 7
Best moves/pushes: 430/71



Author: laizhufu + Jordi Doménech
Title: 我心飞翔 (My heart is flying) - M
Set: Magic Sokoban 1 #91
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=10
Date: 2011.4.16
Difficulty: 6
Best moves/pushes: 195/50



Author: Jordi Doménech
Title: Magic Sokoban 1 #80 N minor
Date: 2011.5.6
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=72975&extra=page%3D1&page=13
Difficulty: 5
Best moves/pushes: 63/13



Author: Jordi Doménech
Title: Magic Sokoban 1 #65 O
Date: 2011.5.8
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=72975&extra=page%3D1&page=14
Difficulty: 4.5
Best moves/pushes: 52/18



Author: laizhufu + 西北天狼 (XiBei Tian Lang)
Title: 时钟 (Clock) - O
Date: 2011.5.16
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=15g
Difficulty: 7
Best moves/pushes: 365/110



Author: laizhufu + stopheart + anian
Title: 一叶知秋 (Leaf) - Q
Date: 2011.7.15
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=22
Estimated difficulty: 10
Best moves/pushes: 719/164



Author: morganine
Title: Hello
Date: August 2011
Difficulty: 4.5
Best moves/pushes: 4865/1689

Goals: "HELLO". This puzzle was posted in Let's Logic.



Author: laizhufu
Title: T形台 (T-shaped stage) - T
Date: 2011.9.23
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=32
Difficulty: 7.5
Best moves/pushes: 3712/860



Author: gyjgw
Title: 2004-01-08 MF8 8th anniversary - MF8 30th Sokoban Competition
Date: 2011.12.2
URL: bbs.mf8-china.com/viewthread.php?tid=84540&extra=page%3D1&page=1
Difficulty: 7
Best moves/pushes: 397/125

On the right side, from top to bottom it reads "8 " ("8 years"). This nice puzzle was designed to commemorate the eight years of the Chinese forum FM8.




Author: Reinhard Hielscher
Title: Many Boxes #6 600 Boxes
Date: January 2012
Estimated difficulty: 5



Author: laizhufu
Title: 生命 (Life)
Date: 2012.2.8
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=41
Difficulty: 7
Best moves/pushes: 518/124

Beautiful puzzle! The two Chinese characters 生命 mean "life". The puzzle was posted after copying the lyrics of "Song of Life" (October 1988) of the "cantopop" George Lam.



Author: Thomas Reinke
Title: Anomaly 3 #5 Lost Lore
Date: February 2012
Difficulty: 8
Best moves/pushes: 258/60

Incredible "L to L".




Author: anian + Jordi Doménech + zhenying
Title: Sokoban 30th anniversary 1982-2012
Date: March 2010. Remodel: 2012.3.28
URL: blog.163.com/changkai_8428/blog/static/7745191820123643317569/
Difficulty: 6.5
Best moves/pushes: 516/174




Author: laizhufu + anian
Title: 键盘 (Keyboard)
Date: 2012.4.1
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=44
Estimated difficulty: 7




Author: 一目了然 (At a glance)
Title: 字母表 (Alphabet)
Date: 2012.4.3
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=44
Difficulty: 6.5
Best moves/pushes: 3171/1298

Goals: "ABCDEF/GHIJKLM/NOPQRST/UVWXYZ".



Author: Carlos Montiers + Jordi Doménech + niwa
Title: Habibti c
Date: 2012.4.6
URL: games.groups.yahoo.com/group/sokoban/message/4663
Difficulty: 7.5
Best moves/pushes: 1120/221

Goals: "baby".



Author: gyjgw
Title: 3rd anniversary of MF8 Sokoban Competition - 33rd MF8 Sokoban Competition
Date: 2012.4.13
URL: bbs.mf8-china.com/viewthread.php?tid=88449&extra=page%3D1
Difficulty: 7.5
Best moves/pushes: 1420/426 (rikitin)

The Chinese characters 三周年, formed by the interior walls, mean "Third anniversary", to commemorate the 3rd anniversary of MF8 Sokoban Competition.



Author: laizhufu + anian
Title: 水到渠成 - X
Date: 2012.4.18
Note by J.D.: from the series "Letters" promoted by laizhufu in the Chinese forum MF8 in 2011
URL: bbs.mf8-china.com/viewthread.php?tid=72975&extra=page%3D1&page=45
Difficulty: 7.5



Author: 随风而逝 (SokoWind) + stopheart + Jordi Doménech
Title: 睿斗推箱子第三十一关(A面B面) - Riddle Sokoban #31 (A side B side) a1
Date: 2012.7.16, 2012.9.23
Difficulty: 7
Best moves/pushes: 460/107

A side B side. The double life (2010) is a film from the Chinese director Ning Ying.





Author: gyjgw
Title: 伦敦2012 (London 2012) b
Date: 2012.7.28
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=90724&extra=page%3D1&page=14
Difficulty: 7.5
Best moves/pushes: 1267/425

At the bottom, interior walls and goals: "2012 / London".



Author: unknown + Jordi Doménech + Přemysl Zíka
Title: SEGA (b)
Comment: based on the "Round Demo" of the game "Sokoban", published by SEGA (Japan) in December 1985
Date: 2012.9.16 (J.D.), 2014.9.28 (P.Z.)
Difficulty: 8 (P.Z.)
Best moves/pushes: 331/98


Goals: "SEGA".



Author: 随风而逝 (SokoWind)
Title: 睿斗推箱子58关-申猴 (Riddle Sokoban #58 Shen Monkey)
Date: 2012.11.6
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=92715&extra=page%3D1&page=14
Difficulty: 7
Best moves/pushes: 576/91

The puzzle represents Shen Monkey, ninth animal of the Chinese Zodiac. At the bottom, boxes and interior walls are two Chinese characters 申猴 ("Shen Monkey").




 

Author: niwa (2010)
Title: s-O-k-O-b-A-n
Date: 2012.12.1
URL: games.groups.yahoo.com/group/sokoban/message/4716
Difficulty: 6
Best moves/pushes: 489/152

The goals form the word "sOkObAn", and if you rotate the map 180º, you can observe that the initial arrangement of the boxes forms the same word.


 

Author: Přemysl Zíka
Title: Primus gradus ad Olympo #111
Date: December 2012
Website: www.zusbreznice.cz/rozvrhy-zika-premysl-sokoban.cz
Difficulty: 6.5
Best moves/pushes: 510/184

Goals: "ZIKA".



Author: laizhufu
Title: 北斗七星 (Big Dipper)
Date: 2012.12.14

Difficulty: 6
Best moves/pushes: 639/195
 

In the initial position, placed boxes and not placed boxes, draw a double Big Dipper (the seven stars more visible of the Ursa Major). The goals area is the Chinese number seven, (by the 7 stars). The interior walls are the Chinese characters - though slightly deformed - 北斗 (above) and (below), so that together with the character (goals area) they form the word 北斗七星 ("Big Dipper").


 


Author: Alberto Garcia + Jordi Doménech
Title: Alberto Garcia remixed #74
Date: January 2013
Difficulty: 6
Best moves/pushes: 4125/757 (Ficko)

Walls at the top: "ALBERTO".




Author: 风过了无痕 (SokoWind)
Title: 睿斗关卡82关 新年箱子 (New Year's box) 
Date: January 2013
Difficulty: 6
Best moves/pushes: 422/72


Interior walls: "YEAR / BOX".



Author: laizhufu
Title: 小灰灰 (Xiao huihui)

Comment: PS:"灰"的拼音hui
Date: 2013.1.18
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=92715&extra=page%3D1&page=25 

Difficulty: 5
Best moves/pushes: 344/96 

Goals: "HUIHUI". 小灰灰 ("Xiao huihui", in Pinyin transcription) is a character in a Chinese cartoon series. Here's the video of an episode: 小灰灰上学记-11


 

Author: David Buchweitz
Title: Chrysalis Collection 6 #50
Date: 2013.6.21
URL: www.letslogic.com
Difficulty: 5
Best moves/pushes: 172/54

Goals: "EOF". In computing, "end of file".


 

Author: tengxi
Title: tengxi
Date: 2013.8.13
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=97515&extra=page%3D1&page=3
Difficulty: 6
Best moves/pushes: 719/203
 

Goals: "TENG/XI".



Author: laizhufu + gyjgw
Title: 伍仁月 (Five Kernel Mooncake) - MF8 51st Sokoban Competition, Extra
Comment: It's the Chinese Mid-Autumn Day on Sep. 19 this year. People eat moon-cakes on Mid-autumn Day. So this level is a mooncake with five kernel. 

Date: 2013.9.20
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=99390&extra=page%3D1 

Difficulty: 7.5
Best moves/pushes: 635/170 (Dante)
 

Chao Yang has given me this explanation: "The Chinese characters inside the mooncake is 伍仁, which means 'Five Kernel'. It means that there are five different things inside the mooncake: peanut, sesame, walnut, etc. It is a very common kind of mooncake."




Author: shamying
Title: 国庆快乐 (Happy National Day)
Comment:
大家国庆快乐。小关卡,非常容易。休闲一下而已。
Date: 2013.10.1
URL: sokoban.org
Difficulty: 6.5
Best moves/pushes: 516/114

Goals (and horizontal indoor wall): the character , which means "to celebrate". It's the National Day of China today (Oct. 1st), we celebrate the National Day (I am grateful to Yang Chao this explanation). Regarding the puzzle, the greatest difficulty is in the top.






Author: laizhufu
Title: 美债危机 (U.S. debt crisis)
Date: 2013.10.17
URL: sokoban.org
Difficulty: 6.5
Best moves/pushes: 454/138

Interior walls, goals and boxes: 美债, which means "U.S. debt". Nice one, and good idea...
This is the kind of puzzles which creates new Sokoban fans :)



Author: laizhufu
Title: 生日快乐 (Happy Birthday)
Comment:
今天是荆先生的生日,祝您生日快乐!心想事成!
Date: 2013.12.2

URL: sokoban.org
Difficulty: 6
Best moves/pushes: 1757/548

Goals: "BIRTHDAY / HAPPY". For gyjgw's birthday.



Author: Razorflame
Title: Longevity #4 ATP World Tour 1000 Tennis
Date: December 2013

Difficulty: 4
Best moves/pushes: 37936/17455 (Findus)
 

Goals: "ATP / WORLD / TOUR / 1000 / MASTERS / TENNIS". Huge puzzle! If you like pushing boxes, this is your level. I still have not solved :P



New additions
 
These new additions are not incorporated yet in the downloadable file.



Author: Yoshio Sakae
Title: Sokoban Revenge #24 番 (Ban)
First release of the original level: Sokoban (1990, GameGear) #244, then in Sokoban Revenge (1991)
Date: 1990
Difficulty: 4.5
Best moves/pushes: 104/36

Finally I have decrypted the mystery! This puzzle is the Japanese sinogram ("ban"), which is part of the word 倉庫番 ("sōko-ban") and the official logotype of Sokoban.




#######################
#                     #
# ********* #*******# #
# *  * *  * #   #   # #
# *  * *  * #   #   # #
# *  * * ** ********* #
# * *   *@* #   *     #
# ********* #  * #### #
#           # *## *   #
###########  *     *# #
#      *    #****** * #
# ##  *####         # #
#  # *      #*****# # #
#  #* *****#*  $  * # #
#  #    *   *#   #* # #
#  #  ***** * * * * # #
# ## *  *   *  *  * # #
#  # *  *   * * * * # #
##.*********** # ** # #
#  #    *   *  #  * # #
# ###   *   *  #  * * #
# # ####*##*#######*# #
#                     #
#######################


Author: gyjgw
Title: 四年风云 (4th anniversary) - MF8 45th Sokoban Competition, Main
Date: 2013.4.5
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=96187&extra=page%3D1
Difficulty: 8
Best moves/pushes: 605/134

Goals: 四年风云.
This level commemorates four years of MF8 Sokoban Competition, which began in April 2009. Yang Chao has explained to me the meaning of Chinese characters 四年风云:

四年 = four years, which means the 4th anniversary of Sokoban Competition
风 = wind
云 = cloud
风云 usually means all the things that have changed during the years, just like the wind and the cloud which are not stable and change a lot.
So I would say "four years of wind and cloud" is a nice translation.



 ### ### ### ### ### ###
## ### ### ### ### ### ##
#  #                 #  #
#### ####### ####### ####
 #   #     ###     #   #
## ## *  *    *  # *## ##
#  # ******#.****#** #  #
## ## *  *    #   *  # ##
 # #  * #   #### *** # #
## # ** ###   #   *  # ##
#  #  * #   # # *****#  #
## ## * ### $ #   * ## ##
 #  # . # #$#$# # .@#  #
## ## #     $  *#  *## ##
#  #  *######## ***  #  #
## # *   *    # *    # ##
 # # * **** # # **** # #
## #   * *      *    # ##
#  # *******.#****** #  #
## ##    *      *   ## ##
 #   #   * ###  *  #   #
#### ####### ####### ####
#  #                 #  #
## ### ### ### ### ### ##
 ### ### ### ### ### ###


Author: laizhufu
Title: 新花样年华 (Blossom Age) - MF8 54th Sokoban Competition, Extra
Date: 2013.12.13
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=100420&extra=page%3D1
Difficulty: 7.5
Best moves/pushes: 856/178 (XiBeiTianLang)

Goals and interior walls: 花样年华. Again, Yang Chao explains: "花样年华 is a common phrase in Chinese, which usually means the years when a person is in his/her 20's, just like the flowers, young and beautiful". I am grateful to Yang Chao his timely explanations. 



#######################
#  #*** *** * $ . *** #
#.$#*   * # * $ * # * #
#  #*   * # *   *   * #
#.$ *** *** *   *  ** #
#  #*   *   * # * *   #
#.$#* # *   * # * *   #
#  #*   *** *** * *** #
#.*################ ###
#  # *** ***  * * * #.#
#.$#   * * *  * * * #.#
#  #   * * * ** * * #.#
#.$. *** * *  * *** #.#
#  # *   * *  *   * #.#
#.$# *   * *  *   * #.#
#  # *** *** ***  *  .#
####### #############.#
# $ $ $ $ $ $ $ $ # $ #
#                    @#
#######################


Author: Eric F. Tchong + Archanfel + Jordi Doménech + laizhufu
Title: Feliz 2014 a
Date: 2013.12.27

URL: sokoban.org/level.php?id=140
Difficulty: 8
Best moves/pushes: 2328/627 (ymlr)

Goals in central area: "Feliz 2014". "Feliz" is a Spanish word and means "Happy". Eric F. Tchong is from Aruba, a island in the Caribbean. In Aruba is speaking Dutch and Spanish, in addition to the oficial language: Papiamento (a mixture of Spanish and Afro-Portuguese...).


           ###          
        ### @ ###       
      ##  #$#$#  ##     
     # $$ #.  # $$ #    
    #  #  # * #  #  #   
   #  .............  #  
  # $$#$# ## ## #$#$$ # 
  # $ # . #  ## . # $ # 
 ## $ #$.## $$ #.$# $ ##
 # $   .  #    # .   $ #
 # $ #$* .#####. *$# $ #
#  ## . # *   * # . ##  #
# $$ .#####.#.#####. $$ #
#  ## ##### * ##### ##  #
 #.....................#
 #$# #######.####### #$#
 #  $#    # . #    #$  #
  # $ # $   *   $ # $ # 
  # $  # #$#*#$#$#  $ # 
   # $      *      $ #  
    # $$#$# . #$#$$ #   
     #     #.#     #    
      ##   $ $   ##     
        ###   ###       
           ###          


Author: 竹八节 (zhouxh) + gyjgw + anian
Title: 象棋系列之身先士卒 (Chinese Chess - Pawn) - MF8 63rd Sokoban Competition, Main
Date: 2014.8.22
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=103002&extra=page%3D1
Difficulty: 8
Best moves/pushes: 1890/488

Goals: = "pawn". This level depicts a "pawn", one of the five "soldiers" of the black pieces in Chinese Chess.






           #
          # #
         #   #
        # $.  #
       # $.$ #
      #  .  # ##############
     # $.$ $ $ $ $ $ $ $ $ #
    #  . .*............... #
   # $.$ # $ $ $ * $ $ $ $ #
  #  .  # ######$.$#########
 # $.$ #       # . #
#   $ #        #$.$#
 #   #         # . #
  # #  #########$.$#######
   #   # $ $ $ $ . $ $ $ #
       # .......*.*..... #
       # * $ $ $ . $ $ $ #
       #$.$#####$.$#######
       # . #   # . #
       #$.$#   #$.$#
       # . #   # . #
   #####$.$#####$.$###########
   # $ $ * $ $ $ . $ $ $ $ $ #
   # ...........*.*......... #
   # $ $ $ $ $ $ . $ $ $ $ $@#
   #############$.$###########
               # . #
               #$.$#
               # . #
               #$.$#
               # . #
               #$.$#
               # . #
               #####


Author: laizhufu
Title: 过大年 (To celebrate the New Year)
Date: 2015.2.24
URL: sokoban.org/level.php?id=422
 
Difficulty: 7.5
Best moves/pushes: 2707/808 (shengli03)

 
Walls = , "year". On 19 February 2015 began the Chinese New Year.



# ##################### #
#########################
# #                   # #
### ***************** ###
# # *               * # #
### * ######.$.$.$.$* ###
# # *   #  .$.$.$.$.* # #
### *   # .$.$.$.$ $* ###
# # *   # $.$.$     * # #
### * ######.#.#####* ###
# # *  #   #$.$     * # #
### *  #   #.$.$.$.$* ###
# # * #    # .$.$.$.* # #
### *########$.$.$.$* ###
# # *               * # #
### ***************** ###
# #                  @# #
#########################
# ##################### #


Author: laizhufu
Title: 五一劳动节 (May 1 - International Labor Day)
Date: 2015.5.1
URL: sokoban.org/level.php?id=431

Difficulty: 7
Best moves/pushes:  301/89

 
Interior walls: 五一, "5.1" (May 1).




#############################
#  ## ## # ## ##  ### ## ## #
# ## # # # # # # # # # #  # #
#  # # #  ## # #  ## # # #  #
## # # # # # # # # #   # ## #
#  ## ## # ## ##  ## # # ## #
#############################
#####  ##     @     ##  #####
##### ### ********* ### #####
##### #    .  *  .    # #####
##### # $*****.*****$ # #####
##### # #   * * *   # # #####
##### #  .**$ * $**.  # #####
##### #.**    #    **.# #####
##### #   #.*****.#   # #####
##### # $#*$  #  $*#$ # #####
##### #  .$   *   $.  # #####
##### # #**#*#$#*#**# # #####
##### #  .$   *   $.  # #####
##### #  #*$  #  $*#  # #####
##### ### #.*****.# ### #####
#####  ##           ##  #####
#############################
######## #   #   #   ########
### #  # # # # # ### #  # ###
#####  # #   #   #   #  #####
######## ### # # # ##########
######## #   #   #   ########
#############################


Author: laizhufu
Title: 仓库番1982 (致敬今林宏行先生) - Sokoban 1982
Date
: 2015.9.30
URL
: bbs.mf8-china.com/forum.php?mod=viewthread&tid=31783&extra=page%3D1&page=3
Difficulty: 7.5
Best moves/pushes: 397/85



Goals: is the Japanese sinogram ("ban"), which is part of the word 倉庫番 ("sōko-ban") and the official logotype of Sokoban.

14 December 2012

laizhufu - 北斗七星 (Big Dipper)


  #######
  # #   ###
### # #   #
#   # ### ##########
# ### #            #
#   # # # ##  ###  #
# #$# ###  ##  #  *#
# #     $    #### ##
#   ##### ##   #  #
##$ #   *  ######*#
 #  ###@#$     #  #
 #  *   # ##*##*# #
 # # ####  $   #  #
 # #  #    #.#$# $#
## ####### ...    #
#     *     .# # ##
#  ####### #..   #
#     #    #######
############


Author: laizhufu
Title: 北斗七星 (Big Dipper)
Date: 2012.12.14


"laizhufu" has sent me this fantastic "Big Dipper"!

In the initial position, placed boxes and not placed boxes, draw a double "Big Dipper" (the seven stars more visible of the Ursa Major). The goals area is the Chinese number seven, 七 (by the 7 stars). The interior walls are the Chinese characters - though slightly deformed - 北斗 (above) and 星 (below), so that together with the character 七 (goals area) they form the word 北斗七星 ("Big Dipper").

A nice maze! The imagination of "laizhufu" is surprising and inexhaustible ... Thanks a lot!




12 December 2012

My favorite authors - Marcus Palstra

Marcus Palstra - Level 101 The long way home

A few months ago, last March, I wrote to Marcus Palstra and he answered me with an extensive and very interesting email, of which some paragraphs I have copied below for the interest of all Sokoban fans:


Date: 08/03/2012
Hello Jordi,

(...)

I came across Sokoban in the early '90s when somebody at work uploaded some of the early levels on an old Macintosh system. Then I forgot about it until around 2000 when, as you said, a whole lot of Sokoban game clones and unique levels started exploding onto the Internet. I came across an early version of the game (PocoMan!) that had some interesting levels with a sort of adventurous feel to them. Then I came across Gerald Holler's Sokomind, which I loved for its ease of use and wonderful graphics, and also its very easy-to-use editor! I believe the original Sokomind website no longer exists, unfortunately...

I started experimenting with the editor, and eventually developed a total of 30 levels over a period of around 4 months. The levels were numbered 1-28 and 101, 102 (the last two were made on a larger format board, hence the different numbering system). I had great fun creating them, but have got out of practice now: you really need to be "in the groove" to be able to create interesting and challenging levels! I haven't been able to dedicate much time to Sokoban recently, and I even find some of my own levels difficult to solve now!!

(...)

I tried, in my levels, to create a sort of adventure for the player: a series of logical challenges, often one depending on the other, so that each challenge had to be overcome in a particular order, or else some challenges had to be overcome in parallel with other challenges, otherwise one would reach an impasse... In particular, many of my levels had a tricky first move, which if one got wrong, one would regret many steps down the line! Also, I sometimes tried to create some visual effects that would fool the player, or lead him down the wrong path... In a way, my designing was somewhat influenced by the marvelous game Prince of Persia by Brøderbund Software company, released in 1989. It set a series of challenging levels that required a good deal of lateral thinking to solve.

I would be happy to answer any other questions you may have about my levels and their creation!

Best regards,
Marcus Palstra

Concerning himself, Marcus said to me:

I was born in 1961 in Australia. I grew up in Europe and worked around the world as an engineer in the oil & gas industry. I was living in Bolivia when I made my Sokoban levels. I have recently returned to Australia where I am living on the Sunshine Coast, Queensland.

If the Jean-Pierre Kent levels (see My favorite authors - Jean-Pierre Kent) are a collection of sophisticated storage problems, the Marcus Palstra levels - with few exceptions - have a "rotary" structure, which makes it necessary to carefully study the routes of circulation of the boxes, and calculate which boxes should be transferred to each area before closing off the passage ways. This "rotary" structure - sometimes with long runs (levels 19, 101...) - provides the puzzles with a character of "adventure", and the player feels as if he is undertaking a journey of discovery through the intricate puzzle's map. Moreover, in some levels there are small "traps" (sometimes obvious, as in level 1, and other times not so obvious, you might need to restart the level!, as in levels 21 and 25).

Like the Jean-Pierre Kent levels, the Marcus Palstra levels are not easy, but they are accessible to players with some experience.

My favorite levels are: 8 ("No way!!!"), 20 ("The Three Arches"), 22 ("The Fat Pussy Cat"), 27 ("Blood Stone") and 101 ("The long way home").

You can download the Marcus Palstra collection here:

Marcus Palstra (30 puzzles, 2001-2002)

In the file "Marcus Palstra_arrangements" I've collected 76 remodels, all the ones that I know of. I have checked the solution to all of them.

Years ago, GRIGoRusha gave an evaluation of the levels of Marcus Palstra. I have copied it below, and have added my own evaluation:


   GRIGoRusha evaluation         Jordi Doménech evaluation

Level  Difficulty  Comment    Difficulty  Funny   Comment
         (1-5)                   (1-5)             


1         3                       3        +     Nice
2         3                       2.5
3         4       Beautiful       4              Logic
4         3.5                     4        +
5         3                       4              Tight storage!
6         3.5                     3
7         2                       3
8         4.5     Artful          5       
+     Very good!
9         4.5     Good            4        ++    Nice!
10        4.5     Artful          3.5      +     Nice!
11        3.5                     3
12        3                       2.5
13        4       Artful          3        +
+    Nice
14        4.5     Artful          4              Clever storage
15        4       Beautiful       3.5      ++    Very nice!
16        4       Artful          3
17        4.5     Good            4.5            Difficult
18        4.5     Artful          3.5
19        4.5     Artful          4        +     Nice! Long way
20        4       Artful          4        ++
+   Very nice!
21        3.5                     3.5
22        4       Artful          4        ++
+   Tight! Very good!
23        4.5     Good            4.5            Difficult storage
24        4.5     Good            4        +
+    Tangled
25        4.5     Good            4
26        4       Artful          3.5      +
27        4.5     Artful          4.5      ++
+   Exciting!
28        5       Very good       4.5
101       4.5     Artful          4.5      ++
+   Very good!
102       5       Very hard!!!    5              Hard :P
  




Interview with Marcus Palstra

JORDI DOMÉNECH: I'm amazed that in only four months you made 30 such good puzzles, of considerable difficulty… I suppose this was a moment of "inspiration"… and then nothing! Not a single puzzle more… Maybe this interview will incite you to make another series…

MARCUS PALSTRA: I guess it was a period of inspiration. Actually I had become very interested in solving Sokoban puzzles but it never occurred to me to actually design one until a friend of mine, also a fan of Sokoban, urged me to try my hand. And since I had recently downloaded Sokomind, with a very user-friendly editor, I thought I'd give it a go. I surprised myself to find that I could actually make a reasonable level (level 1, "Look Before You Leap")! I really got into making levels after that, and in fact at my peak I made three levels in under 24 hours (levels 6, 7, 8) including one of my favourites: level 8, "No Way!!" I ran out of steam after 30 levels, though. I reckoned I needed a break, and then I got busy with other things and never got around to remaking levels. Maybe I will get another inspiration soon!

JORDI DOMÉNECH: When you made your puzzles, what was your objective? What did you want to achieve? Did you have in mind puzzles from other authors as reference or model?

MARCUS PALSTRA: My primary objective in making my puzzles was to entertain and challenge the player. I wanted to make the puzzle a sort of adventure, beset with traps and false leads, which would make the player really think in order to solve the level, and be entertained at the same time. I did not model them after any particular existing Sokoban author, but certainly got several ideas from many authors, and incorporated certain "techniques" and "tricks" into my style. So I am indebted to a great range of authors for their uniquely-styled puzzles!

JORDI DOMÉNECH: Finally, of the 30 puzzles from your collection, which one is your favourite?

MARCUS PALSTRA: There are several that I particularly like, but I think my favourite has to be number 8 ("No way!!!"). It is a neat puzzle with a tricky solution that takes some lateral thinking to resolve. But there are some others I like as well: 23 ("The Venus Fly Trap") has a tricky first move and a complicated stacking order; 28 ("a-MAZE-ing...") has a convoluted solution, and I like 102 ("The Storage Factor") for its sheer complexity. I also like 17 ("The Intricate Plot"), 20 ("The Three Arches"), 22 ("The Fat Pussy Cat") and 27 ("Blood Stone").

03 December 2012

Přemysl Zíka - Primus gradus ad Olympo


Přemysl Zíka has sent me his new collection "Primus gradus ad Olympo" ("First steps to Olymp"). In principle, the collection was addressed to beginners, but has been expanded with more difficult puzzles for advanced players.

You can download the collection in Přemysl Zíka website, or in this direct link:

Primus gradus ad Olympo (111 puzzles, December 2012)

In total there are 111 puzzles: 100 original puzzles, plus 10 remodels, more a funny last puzzle-bonus. They are sorted according to the number of boxes, and secondly, according to the difficulty (on a scale 1 to 9). I have solved some of the last (of difficulty "only" 5) and I have had to put my elbows on the table...

The Přemysl Zíka puzzles are unlike those of any other author. Sometimes, some puzzles have reminded me to Sven Egevad, but it is a mirage.
Přemysl has created a Sokoban "universe" completely personal and original, based on a rigorous "logical" construction of their puzzles, that, sometimes, more than puzzles, seem strange "mechanisms" and surprising artifacts.

Enjoy!

02 December 2012

Sokoban 30th anniversary - niwa "sOkObAn"

The puzzles and remodels of "niwa" are always well received!

In the Sokoban Yahoo! Group has posted this puzzle, with this note: "This December it has been 30 years since Sokoban was first published. Here is my small contribution to mark the occation." 


The goals form the word "sOkObAn", and if you rotate the map 180º, you can observe that the initial arrangement of the boxes forms the same word.



        #####
        #   #
      ### . ###
      #  * *  #
  #####  *$*  #####
  #      * *  #   #
###$.*### * ###.$ ###
#  * $  #      * *  #
#  *.$  #####  *.$  #
#  $$*  #   #  .$*  #
###.. ### * ###  *###
  #   #  * *      #
  #####  *@*  #####
  #   #  * *  #   #
###*  ### * ### $$###
#  *.$      #  *..  #
#  .$*  #####  .$*  #
#  * *  #      . *  #
### .$### * ###*$.###
  #      * *  #   #
  #####  *.*  #####
      #  * *  #
      ### $ ###
        #   #
        #####


Author: niwa (2010)
Title: s-O-k-O-b-A-n
Date: 2012.12.1
URL: games.groups.yahoo.com/group/sokoban/message/4716


01 December 2012

随风而逝 & laizhufu - Dragon Totem

A few days ago, "laizhufu" posted in the Chinese forum MF8 this fantastic "Dragon Totem" (the Dragon is formed by the inner walls: a placed box is the eye...). 

The Dragon is the mythological animal more emblematic of China. Moreover, according to the Chinese Zodiac calendar, 2012 is the Year of the Dragon, which will run from February 4, 2012 to February 9, 2013.

I have struggled to solve it (the great difficulty is at the bottom left!...), but it is a very interesting and original puzzle. My optimized
result (moves/pushes): 1699/544.

Enjoy!





      ############     
     ##          ##    
    ## .$.$.$.$.$ ##   
   ## .$.#.#.$.#.$  #  
  #  .$.*### .$# .$ ## 
 ## .$.######$ ## .$ ##
## .$.$.#  ## $ ## .$ ##
# .$.$.$. ###  $ ## .$ #
#.$.$.$ ####  $ $# # . #
#$.$.$ #  #  $ $  # #$ #
#.#.$ #  #  $ $ $ # #. #
# ##.## #  $ $    # #$ #
#. # #  # $ $ #### # . #
#$.$ #  #  $ ##   ##.$ #
#.$.$#   #   #  ## .$. #
# .$.##  ##### ## .$.$ #
## .$.##      ## .$.$ ##
 ## .$.####### #+$.$ ##
  ## .##  $.#. ##.$  # 
   #  .$.$.##$##.$ ##  
    ## .$.$.$.$.$ ##   
     ##           #    
      #############    

 

Author: 随风而逝 (Gone with the Wind) + laizhufu
Title: 龙图腾 (Dragon Totem)
Date: 2012.11.29
URL: bbs.mf8-china.com/forum.php?mod=viewthread&tid=92715&extra=page%3D1&page=20